Street Fighter 6 E Honda Combo / Move List (Character Guide)

Publish date: 2024-07-13

With his onslaught of a hundred slaps and his fierce (and comical) flying headbutts, the traditional Sumo wrestler is back and eager to punish fighters.

Make sure you want to understand this strategy before using E. Honda because he has certain important special moves that need to be charged. You’ll have a lot of options and tools at your disposal because he also possesses a number of special moves including command grabs and quarter circles. His Sumo Headbutt, though, is quite crucial.

E Honda: Unique Attacks

MoveCommandWhat It Does
Harai KickForward + Heavy KickIt’s a low attack.
Power StompDown Forward + Heavy KickIt’s an overhead.
Flying Sumo Press(In the air) Down + Medium KickIt’s an aerial attack.
Double SlapsLight Punch + Medium PunchIt’s a two-hit combo.
Toko ShizumeMedium Punch, Down Forward + Heavy KickIt’s a two-hit combo that ends with an overhead.

E Honda: Special Moves

MoveCommandWhat It Does
Hundred Hand SlapQuarter Circle Back + (Any) PunchIt’s a series of quick slaps.
Sumo HeadbuttBack Charge, Forward + (Any) PunchE. Honda flies toward the opponent and does a headbutt.
Sumo SmashDown Charge, Up + (Any) KickE. Honda jumps and then smashes the ground.
Oicho ThrowHalf Circle Back + (Any) KickIt’s a command grab.
Sumo DashQuarter Circle Forward + (Any) KickE. Honda moves forward.
Teppo Triple Slap(After Sumo Dash) (Any) Punch, (Any) PunchIt’s an attack of multiple slaps.
Taiho Cannon Lift(After Sumo Dash) Down + (Any) PunchIt’s a launcher.
Neko DamashiDown, Down + (Any) PunchIt’s a strong hit.
Sumo SpiritDown, Down + (Any) KickIt’s a booster that enhances your Hundred Hand Slap.

E Honda: Super Arts

MoveCommandWhat It Does
Show of ForceDoble Quarter Circle Forward + (Any) PunchIt’s a series of strong slaps.
Ultimate Killer Head RamBack Charge, Forward, Back, Forward + (Any) KickIt’s a series of strong attacks that starts with a flying headbutt.
The Final BoutDoble Quarter Circle Back + (Any) PunchIt’s a close-range hit that unleashes a cinematic attack.

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